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Overview

Isla is a Rushdown Character who specializes in mix-ups and air mobility, allowing her to keep the opponent on their toes with her massive variety of options in the air.

She's well-rounded enough that she can play a neutral-oriented poking game thanks in part to her far Neo Geo C Button, which has MASSIVE range (and is also special cancelable), and Fill-In, a unique projectile that lingers a little longer on the floor than most projectiles, allowing Isla to both catch any approaching opponent off-guard and control a decent portion of the screen.

Alternatively, she can also use her jumps to go on the offense and vary her approach. Drips can be used to either bait the opponent into pre-emptively throwing out an anti-air (which Isla can capitalize on with the aforementioned standing Neo Geo C Button) or to give Isla an opportunity to cross up with her jumping Neo Geo D Button, which functions just like Iori's "taco" (aka, Ge-Shiki: Yuriori, Back Input + Neo Geo B Button while airborne), being a dedicated cross-up that's much easier to use after Drips Forward in particular.

Isla also boasts a meterless Invincible anti-air herself in Scribe, which, while a tad slower, can be used to punish a poorly timed jump-in on the opponent's part. For a safer option, her crouching Neo Geo C Button also has an active enough hitbox that can be used against hops or jumps in addition to its impressive range.

One of Isla's biggest downsides, however, is her lack of reversal options. Scribe is useful enough as an anti-air, but it's slower than desired for a reversal, making it prone to being punished on block if the opponent is patient enough. Speaking of which, Isla herself is very prone to being anti-aired if the opponent catches on to her jumping habits with Drips. Her meterless damage is also lower than average, especially when compared to other characters like Terry, Ralf, or Rock, all of whom can easily break over 200 damage off a single light confirm.

Overall, Isla is a relatively beginner-friendly character whose combos are forgiving and her gameplan is relatively simple, whether on the ground or airborne.

List of Moves

Name Command Input Description Appears In

All-City

Close OnlyBack Input or Forward Input+Neo Geo C Button Amanda holds the opponent in place while Isla kicks them down. All appearances

Crossing Out

Close OnlyBack Input or Forward Input+Neo Geo D Button Isla mounts the opponent while Amanda delivers a barrage of punches from behind. All appearances

Name Command Input Description Appears In

Cloud

Forward Input+Neo Geo B Button Isla jumps up and kicks the opponent square in the face; this can be cancelled into her air specials. All appearances

Designs

Down Forward Input+Neo Geo D Button Isla performs a sliding kick. All appearances

Name Command Input Description Appears In

Drips Forward

In Air OnlyQCF Input+Neo Geo A Button or Neo Geo C Button While airborne, Amanda gives Isla a boost forward. All appearances

Drips Backward

In Air OnlyQCB Input+Neo Geo A Button While airborne, Amanda gives Isla a boost backward. All appearances

Drips Vertical

In Air OnlyQCB Input+Neo Geo C Button While airborne, Amanda gives Isla a boost in place. All appearances
③

Piecing A

 ver.

EX OK ver.

In Air OnlyQCF Input+Neo Geo B Button (EX OK OK) Isla performs a diving kick downwards. The EX OK version has her follow it up with an upwards kick that juggles the opponent. All appearances
③

Piecing B

In Air OnlyQCF Input+Neo Geo D Button Isla performs a flying kick forward. All appearances
③

Piecing C

 ver.

EX OK ver.

In Air OnlyQCB Input+Neo Geo B Button or Neo Geo D Button (EX OK OK) Isla performs a wheel kick downwards. The EX OK version has her follow it up with a rising kick that sends the opponent flying away from her. All appearances

Fill-In

QCF Input+Neo Geo A Button or Neo Geo C Button (EX OK OK) Isla commands Amanda to toss a spray can downwards. The Neo Geo A Button version has Amanda toss the can near Isla while the Neo Geo C Button version travels farther. All appearances

Scribe

Z Input+Neo Geo B Button or Neo Geo D Button (EX OK OK) Isla performs a somersault kick with both of her legs. The EX OK version can be followed up with any version of her Piecing special while Isla is still airborne. All appearances
①

To Front

QCB Input+Neo Geo B Button or Neo Geo D Button (EX OK OK) Isla lunges at the opponent with a front kick. All appearances
②

Brake

Neo Geo D Button after Neo Geo D Button or EX OK To Front Isla stops dead in her tracks before the kick can connect. All appearances
②

Throwie A

Neo Geo A Button after Neo Geo D Button or EX OK To Front Amanda follows up on the initial kick with an overhead slap. The EX OK version causes a Ground Bound on hit, allowing Isla to follow up with another attack. All appearances
②

Throwie B

Neo Geo B Button after Neo Geo D Button or EX OK To Front Amanda follows up on the initial kick with a sweep, leading to a soft knockdown that the opponent can recover from. The EX OK version, however, leads to a hard knockdown, which can't be recovered from. All appearances
②

Throwie C

Neo Geo C Button after Neo Geo D Button or EX OK To Front Amanda boosts Isla upwards. She can follow up with any of her Piecing specials from here. All appearances

Name Command Input Description Appears In

Back to Back

2QCF Input + Neo Geo B Button or Neo Geo D Button (Air OK OK, MAX OK OK) Isla uses Amanda and dashes forward with a single powerful dropkick attack. All appearances

Wild Style

2QCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK) Isla performs a barrage attacks with Amanda, ending with a launching uppercut. All appearances

Name Command Input Description Appears In

King of Piece: I&A

QCBHCF Input + Neo Geo C ButtonNeo Geo D Button Isla jumps and performs an overhead spray. If it hits, Isla immediately upwards kicks the opponent away. Amanda picks up the opponent, then Isla performs a finishing dive kick. All appearances

Move Lists by Games

The King of Fighters series

Other Games

Trivia